//
//  MealTableViewController.swift
//  FoodTracker
//
//  Created by snow on 2018/4/13.
//  Copyright © 2018年 skcc. All rights reserved.
//

import UIKit
import os.log

class MealTableViewController: UITableViewController {
    
    //MARK:Properties
    
    //MARK:Actions
    
    @IBAction func unwindToMealList(sender:UIStoryboardSegue){
        
        if let sourceViewController = sender.source as? MealViewController, let meal = sourceViewController.meal {
            
            if let selectedIndexPath = tableView.indexPathForSelectedRow {
                
                //update an existing meal.
                
                meals[selectedIndexPath.row] = meal
                
                tableView.reloadRows(at: [selectedIndexPath], with: .none)
            }
            
            else {
                
                //Add a new meal
            
                let newIndexPath = IndexPath(row: meals.count, section: 0)
            
                meals.append(meal)
            
                tableView.insertRows(at: [newIndexPath], with: .automatic)
                
            }
            
            
            // Save the meals.
            
            saveMeals()
            
        }
        
    }
    
    var meals = [Meal]()
    
    

    override func viewDidLoad() {
        
        super.viewDidLoad()

        
        // Use the edit button item provided by the table view controller.
        
        navigationItem.leftBarButtonItem = editButtonItem
        
        
        // Load any saved meals. otherwise load sample data.
        
        if let savedMeals = loadMeals() {
            
            meals += savedMeals
            
        }
        
        
        else {
            
            
            //Load ther sample data.
            
            
             loadSampleMeals()
            
        }
        
        
       
        
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    // MARK: - Table view data source

    override func numberOfSections(in tableView: UITableView) -> Int {
       
        return 1
        
    }

    override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        
        return meals.count
    }

    
    override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
        

        let cellIdentifier = "MealTableViewCell"
        
        guard let cell = tableView.dequeueReusableCell(withIdentifier: cellIdentifier, for: indexPath)
            as? MealTableViewCell else {
                fatalError("The dequeued cell is not an instance of MealTableViewCell")
        }

        
        // Fetches the appropriate meal for the data source layout
        
        let meal = meals[indexPath.row]
        
        
        cell.nameLabel.text = meal.name
        
        cell.photoImageView.image = meal.photo
        
        cell.ratingControl.rating = meal.rating
        
        return cell
    }
 

    
    // Override to support conditional editing of the table view.
    override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
        // Return false if you do not want the specified item to be editable.
        return true
    }
    

    
    // Override to support editing the table view.
    override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCellEditingStyle, forRowAt indexPath: IndexPath) {
        
        if editingStyle == .delete {
            
            // Delete the row from the data source
            
            meals.remove(at: indexPath.row)
            
            saveMeals()
            
            tableView.deleteRows(at: [indexPath], with: .fade)
            
        } else if editingStyle == .insert {
            
            // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
            
        }
        
    }
    

    /*
    // Override to support rearranging the table view.
    override func tableView(_ tableView: UITableView, moveRowAt fromIndexPath: IndexPath, to: IndexPath) {

    }
    */

    /*
    // Override to support conditional rearranging of the table view.
    override func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
        // Return false if you do not want the item to be re-orderable.
        return true
    }
    */

    
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
        
        super.prepare(for: segue, sender: sender)
        
        switch (segue.identifier ?? "") {
        case "AddItem":
            
            os_log("Adding a new meal.", log:OSLog.default, type:.debug)
            
        case "ShowDetail":
            
            guard let mealDeetailViewController = segue.destination as? MealViewController else {
                
                fatalError("Unexpected destination: \(segue.destination)")
                
            }
            
            guard let selectedMealCell = sender as? MealTableViewCell else {
                
                fatalError("Unexpected sender: \(sender)")
                
            }
            
            guard let indexPath = tableView.indexPath(for: selectedMealCell) else {
                
                fatalError("The selected cell is not being diplayed by the table")
                
            }
            
            let selectedMeal = meals[indexPath.row]
            
            mealDeetailViewController.meal = selectedMeal
            
        default :
            
            fatalError("Unexpected Segue Identifier; \(segue.identifier)")
            
        }
        
    }
 

    //MARK: Privates
    
    private func loadSampleMeals(){
        
        let photo1 = UIImage(named: "meal1")
        
        let photo2 = UIImage(named: "meal2")
        
        let photo3 = UIImage(named: "meal3")
        
        guard let meal1 = Meal(name: "Caprese Salad", photo: photo1, rating: 4) else {
            
            fatalError("Unable to instantiate meal1")
            
        }
        
        guard let meal2 = Meal(name: "Chicken and Potatoes", photo: photo2, rating: 5) else {
            
            fatalError("Unable to instantiate meal2")
            
        }
        
        guard let meal3 = Meal(name: "Pasta with Meatballs", photo: photo3, rating: 3) else {
            
            fatalError("Unable to instantiate meal3")
            
        }
        
        meals += [meal1,meal2,meal3]
        
        
        
    }
    
    
    private func saveMeals(){
        
        let isSuccessfulSave = NSKeyedArchiver.archiveRootObject(meals, toFile: Meal.ArchiveURL.path)
        
        if isSuccessfulSave {
            
            os_log("Meals successfully saved.", log:OSLog.default, type: .debug)
            
        } else {
            
            os_log("Failed to save meals...", log: OSLog.default, type: .error)
            
        }
        
    }
    
    
    private func loadMeals() -> [Meal]? {
        
        return NSKeyedUnarchiver.unarchiveObject(withFile:Meal.ArchiveURL.path) as? [Meal]
        
    }
    
    
}
